There is an explosion of virtual set technologies. Once reserved for top-tier broadcasters, video magic is now becoming available to anyone
Machine learning is only as smart as the humans training it. Given human fallibility, what does our AI-augmented future look like?
Weavr Consortium is a UK-funded project using data and AI to make esports a fully immersive experience.
Dalet is using data to create better experiences for viewers – and helping viewers create better experiences for themselves
Software-defined visual storytelling promises a content creation world of greater flexibility and service to customers
Forbidden Technologies was doing cloud-based video editing before most companies thought it was possible. The company’s new incarnation, Blackbird, aims to takes its pioneering technology mainstream
The potential for AI to revolutionise broadcasters’ real-time production and use of archive materials is only starting to become clear. Dalet’s new AI solution is delivering new flexibility and efficiency to those workflows
Video piracy is predicted to cost $52bn in lost revenue by 2022. Content creators and technology providers need to fight more effectively than ever before Words by David Davies In …
Films at 59 recently switched its storage system to address the rising demand for 4K natural history programmes Bristol, UK, known by British millennials as the backdrop for angsty teen …
Mobile Viewpoint’s AI-driven production solution makes broadcasting possible for any sport, anywhere.
DropKey’s Studio in a Bag is a new green screen/chromakey solution that aims to turn your iPhone into a complete TV studio
Advertising is one of the most rapidly developing parts of the digital media ecosystem. This month, we ask our experts to help us understand the opportunities for advertising in this new environment and what it might look like in the future
As artificial intelligence becomes ever more sophisticated, should we be scared of the inevitable changes… or optimistic?
The IBM Player can help sports teams improve, enhancing the viewer experience through added content. We find out how it all began
The next decade is going to require a rapid decarbonisation of the global economy, so what’s the future of industry networking?
Wirewax describes itself as a creative video technology, which manifests itself primarily as an interactive video studio where its customers can upload videos and use its computer technology – which understands those videos – to make them interactive via creative layers.
A new start-up is aiming to put AI-driven video production into the hands of creators
Buying likes and followers has become a common strategy for boosting social media accounts. Is it time to get honest about the influencer inflation?
Transmisjelive is working to bring Polish football to the masses with its livestreamed content
Whether you call it a ‘Frisbee’ or a ‘disc’, ultimate is moving out of its counterculture roots and into the sports mainstream. The AUDL, ultimate’s governing body for North America, is using video streaming to reach new fans
Discover how the VFX community has created a multifaceted resource for training the next generation of digital artists
Innovative solutions from Dejero allowed Next Up Digital to deliver a robust live stream of the latest Ironman Australia race using 4G mobile networks
Ameen Abdulla is the CEO and founder of Soundwhale, a creative platform that allows users to control their mix for videos
Rippla’s aim is to bring concert streaming away from computers and mobile phones and back into the venues.
Danish-born, London-based Michael Moss had identified was a need in the market for an AI-driven media-editing tool that analyses existing content and cuts it down into teasers for show promotion, which could be personalised according to user preferences.
In Start-up Alley, we take a look at an machine learning algorithms for OTTs
The Hamsa hand is an ancient Middle Eastern amulet symbolising happiness, luck, health and good fortune. In Hebrew, it also represents the number five. So, for five Israeli developers looking to stake their claim in the VR gaming market, the name is appropriate.
Creative AI is a field that has underpinned Eric Risser’s entire career, he believes his start-up, Artomatix, can solve some of the pain points in industries using 3D-generated graphics.
At the grand old age of nine, Axonista is more of a scale-up than a start-up, but it’s still a significant presence in Dublin’s tech scene.
Hendrik Dacquin has always been interested in the interaction of broadcasting, interactive media and gaming – it’s a confluence he’s been circling for most of his career.
Athens-based start-up Orbie has created a news aggregator that pulls content from websites and collates it into one automated video stream for publication on smart TVs, VR, mobile and in-car entertainment systems
Two years on from raising a seed-funding round to develop its AI-powered generative music technology, Melodrive is revising both its business strategy and product offering.
Face the music: Drew Silverstein is the co-founder of Amper Music, an AI that composes, produces and performs music
FEED talks to Dr Taha Yasseri from the Oxford Internet Institute about the influencer economy and how ‘group think’ affects us more than we like to admit
Geert Lovink is a Dutch activist and writer on digital technologies, as well as founder of think tank Institute of Network Cultures.
Sabina Hemmi is co-founder and CEO of Elo Entertainment, the company behind gaming data sites Dotabuff, Overbuff, Fortbuff, Artibuff and Trackdota. She talks to FEED about being a tech entrepreneur, the beauty of data and negotiating sexism in the games industry
The Weather Company’s editor in chief and global head of video, Greg Gilderman, and executive editor of Weather.com, Kevin Hayes, on providing climate information through video, podcasting and raw data
We continue the exploration of our round table content management scenario with an in-depth analysis from one of the world’s top film archivists.
Brian Scheil’s production company started during the early days of streaming. A firm believer in LiveU streaming technology, he is now called on to stream live content in high-profile and data-challenged environments
Nonny de la Peña has been called the ‘godmother of VR’. She talks to FEED about the power of VR to transmit real life experiences and ways of making VR creation more accessible
Stephen McConnachie, BFI’s head of data and digital preservation, talks to FEED about building an archive, open source formats and digitising 100,000 titles in five years
Digital Creativity Labs at the University of York is a centre for studying the impact and possibilities of the rapidly growing genre of esports. Dr Florian Block leads the team and believes esports can unlock a whole new world of data analytics and content production
FEED talks to Aaron Matthews, Bafta’s head of industry sustainability, about saving the planet through the Albert Consortium, one episode at a time
Tech companies rise and fall, but Ross Video has been a steady presence in the broadcast industry for decades. We talk to CEO David Ross about how his company has gone from strength to strength in a famously fickle business.
Entering its second century, the Society of Motion Picture and Television Engineers (SMPTE) had adapted to an all-digital world. SMPTE executive director Barbara Lange is leading the industry’s most venerable standards body into the brave new world.