Tech Feed
Defining the future with SDVS (Software Defined Visual Storytelling)

Software-defined visual storytelling promises a content creation world of greater flexibility and service to customers

Cloud-based editing enables ‘edit & roam’

Forbidden Technologies was doing cloud-based video editing before most companies even thought it was possible. The company’s new incarnation, Blackbird, aims to takes its pioneering technology mainstream Blackbird is flying

Fighting the silent war on video piracy

Video piracy is predicted to cost $52bn in lost revenue by 2022. Content creators and technology providers need to fight more effectively than ever before Words by David Davies In

Saving nature: the storage solution behind 4K demands of Our Planet and Dynasties

Films at 59 recently switched its storage system to address the rising demand for 4K natural history programmes Bristol, UK, known by British millennials as the backdrop for angsty teen

Raising the IQ of Sports Production

Mobile Viewpoint’s AI-driven production solution makes broadcasting possible for any sport, anywhere.

Studio in a Bag is chromakey for the masses

DropKey’s Studio in a Bag is a new green screen/chromakey solution that aims to turn your iPhone into a complete TV studio

Feel the burn: Are OLEDs fading away?

As LG OLED TV slows and reports surface of screen burn on in-store display models, we investigate this pesky phenomenon and if a solution can be found

Wild about clipping with Wildmoka

We look at how live editing platform, Wildmoka, uses the cloud and AI to design powerful solutions for creating and publishing clips across digital platforms

Now you see me, now you… still see me: the challenges of IRL streaming

Aria Inthavong streamed his life for one week straight, but this encounter with digital tech made for a more emotional experience than he bargained for

A rex named Sue

Atlantic Production is an innovator in natural history documentaries. Its most recent brings the world’s biggest Tyrannosaurus rex to life

Attack of the Things: is your IOT gear safe?

As gear joins the internet of things, our networks become more vulnerable. That new IP-enabled camera might be an open invitation for hackers

Backseat driver

Autonomous, connected cars are a hugely untapped market for content – and data. Will car manufacturers beat Silicon Valley in the race to the in-car video ecosystem?

Content Focus
Join us at the IBC 4K 4 Charity fun run

Join us at this week’s IBC show in Amsterdam for the fifth annual 4K 4Charity Fun Run. FEED are official sponsors of this year’s event, and all of the funds

Cloud takes pole position

NASCAR is using AWS tools to put fans behind the wheel of some of America’s fastest race cars

DAZN puts fans in first place

DAZN is using cloud services to boost its ability to serve a rapidly growing fan base and to innovate even better services

R-E-S-P-E-C-T for cloud

Graham Digital was an early adopter of digital tools for TV. Last year, the company presented a musical celebration of the life of Aretha Franklin using a fully cloud-based infrastructure

Making an impact one step at a time

Since it started in 2014, more than 10,000 people have supported the 4K 4Charity Fun Run Series, raising more than $1 million for non-profits focused on advancing equity in the

Fighting for security

Zixi’s software platform fends off pirates with top content management tools

Esports is real. But what is “real”?

Esports is real sports. The real question is what is real?

Growing with DRM

VUALTO helps broadcasters and content owners navigate solutions for content protection with robust solutions around DRM

Your component-based future

You may not be working with component-based workflows yet, but if you want to keep pace with a rapidly changing media industry, you will

Heard it through the Widevine

Google’s Widevine CAS is a royalty-free conditional access system that helps traditional broadcasters compete in the realm of OTT

Hoops and dreams

AWS has teamed up with the LA Clippers to revolutionise how we watch sports Sports teams are going to extreme lengths to enrich the fan experience, bringing more thrills, deeper

Al Jazeera’s step to the cloud

The broadcaster is revamping its newsroom technology – and the cloud is at the centre of it.

Start-Up Alley
Start-up: PlayGiga, Spain, 2013

Based on a mix of deep tech and content curation, PlayGiga’s cloud-based ‘Netflix for gaming’ service is set to disrupt the video gaming industry

Start-up: Videntifier, Iceland, 2007

Founders of Videntifier, Herwig Lejsek and Friðrik Ásmundsson, developed their software over a decade ago, in collaboration with Reykjavík University

Start-up: Pixseller, UK, 2017

For Dr Sepi Chakaveh, a data science lecturer at the University of Oxford, Pixsellar is an accumulation of all her web streaming and AI research, compressed into a handful of technologies

Start-up: Glue, Finland, 2014

Glue aims to improve conference calls by using VR avatars to represent body language and non-verbal communication

Start-up: On Rewind, France, 2015

Back in 2013, Biarritz-based skate fans Romain Violleau and Rémi Chasles found themselves frustrated by what a fiddly task it was to isolate and share YouTube moments of their favourite skateboarders performing tricks.

Start-up: iKast, France, 2018

iKast uses blockchain to offer an independent rights management marketplace, complete with verification.

Start-up: Showtag, Norway, 2016

The idea for Showtag came to founder Ewald Bos almost eight years ago as he attempted to track down a pair of sunglasses that a character had worn in the

Start-up: StringersHub, Belarus, 2015

Belarus is now home to more than a hundred tech start-ups, which were galvanised recently by a decree from the country’s five-term President, Alexander Lukashenko, who promised its IT industry

Start-up: Choicely, Finland, 2015

Frustrated with the number of steps he needed to take to use an online TV voting app, Kaius Meskanen started to sketch more user-friendly screens while he was waiting for a connecting flight out of Istanbul airport.

Start-up: Metaliquid, Italy, 2016

Milan-based Metaliquid was spun out of Italian consultancy Metreta, which collects data by combining IT deep learning with artificial intelligence across a number of different markets.

Start-up: Culture Genesis, USA, 2018

From the SoCal coast, a new kind of company has emerged that fuses content creation with app development and live video streaming.

Start-up: Sceenic, Israel, 2016

Paul Bojarski came up with the basic principles for co-viewing technology, Watch Together, while heading up MTV’s ad operations in Buenos Aires. 

Genius Interviews
Greg Gilderman & Kevin Hayes, The Weather Company: “One thing I’ve learned covering climate change is that it’s not a far off problem, either temporally or geographically”

FEED talks to The Weather Company’s editor in chief and global head of video, Greg Gilderman, and Kevin Hayes, executive editor of about providing weather and climate information through

Nicola Mazzanti, Cinematek: “The sales of 1% must pay for 100% of the collection. The problem is, you never know which 1%”

We continue the exploration of our round table content management scenario with an in-depth analysis from one of the world’s top film archivists.

Brian Scheil, Entertainment Services LA: “A lot of opportunities have come along from knowing this technology”

Brian Scheil’s production company started during the early days of streaming. A firm believer in LiveU streaming technology, he is now called on to stream live content in high-profile and data-challenged environments

Nonny de la Peña, Emblematic: “It’s going to be up to us to educate people before they push that share button”

Nonny de la Peña has been called the ‘godmother of VR’. She talks to FEED about the power of VR to transmit real life experiences and ways of making VR creation more accessible

Stephen McConnachie, BFI: “The aim of a public archive is to be permanent and to persist through time”

Stephen McConnachie, BFI’s head of data and digital preservation, talks to FEED about building an archive, open source formats and digitising 100,000 titles in five years

Dr Florian Block, Digital Creativity Labs: “For us, esports is also an incredible space for experimentation”

Digital Creativity Labs at the University of York is a centre for studying the impact and possibilities of the rapidly growing genre of esports. Dr Florian Block leads the team and believes esports can unlock a whole new world of data analytics and content production

Aaron Matthews, Bafta: “The principle impact we have is via the content we make”

FEED talks to Aaron Matthews, Bafta’s head of industry sustainability, about saving the planet through the Albert Consortium, one episode at a time

David Ross, Ross Video: “I Don’t Like Being Bored.”

Tech companies rise and fall, but Ross Video has been a steady presence in the broadcast industry for decades. We talk to CEO David Ross about how his company has gone from strength to strength in a famously fickle business.

Barbara Lange, SMPTE: “Standards Are The Baseline That Industry Can Grow On Top Of.”

Entering its second century, the Society of Motion Picture and Television Engineers (SMPTE) had adapted to an all-digital world. SMPTE executive director Barbara Lange is leading the industry’s most venerable standards body into the brave new world.

Dalton Combs, Boundless Mind: “The War Over Attention is Only Going to Intensify”

Boundless Mind co-founders Dr. Dalton Combs and Ramsay Brown know how your brain works. Their company (previously Dopamine Labs) has created an artificial intelligence platform that helps apps, games and interfaces to

Richard Berger, MovieLabs: “Developing Cross-Studio Best Practices”

This month we talk with Richard Berger, the new CEO of MovieLabs.

Richard Mills, Imaginary Pictures: “Things that were gimmicks a couple of years ago have become useful”

Richard Mills has worked at the forefront of new imaging technologies for years. He is now focusing his expertise on capture for augmented and virtual reality, and the applications seem endless.