Tech Feed
Feel the burn: Are OLED’s fading away?

As LG OLED TV sales slow, and reports surface of screen burn on in-store display models, we investigate this pesky phenomenon. The younger generation won’t recall the desperation and panic

Wild about clipping with Wildmoka

Live editing platform, Wildmoka, has been using the cloud and AI to design powerful solutions for creating and publishing clips across digital platforms.

Now you see me, now you… still see me: The challenges of IRL streaming

Buzzfeed editor Aria Inthavong streamed every moment of his life for one week straight. This intimate encounter with digital tech made for a much more emotional experience than he had bargained for.

A Rex Named Sue

Atlantic Production is an innovator in natural history documentaries. Its most recent brings the world’s biggest Tyrannosaurus rex to life.

Attack of The Things

As gear joins the internet of things, our networks become more vulnerable. That new IP-enabled camera might be an open invitation for hackers.

Backseat Driver

Autonomous, connected cars are a hugely untapped market for content – and data. Will car manufacturers beat Silicon Valley in the race to the in-car video ecosystem?

Finding A Way To HDR

UHD has helped push the boundaries of the user experience, but immersive viewing is about far more than high spatial resolution.

Simplify Your Data Clutter

Just because you have lots of data doesn’t mean you have lots of insight. Datazoom’s Diane Strutner offers tips for cutting through your video analytics fog.

Haptics at the Hermitage

An exhibition at the State Hermitage Museum in Russia shows off the future of 5G and VR.

Rendering The Impossible

When games engines meet live broadcast, the real and photorealistic are interchangeable.

Ultra Content in UHD

Three years into its journey, we talk to Insight TV’s Arun Maljaars to find out more about the company’s innovative approach to creating UHD content, and how its future includes a goat…

Happiness in the Hospital

Star Studio produces and streams live video content to a very important audience – the kids staying at a Minneapolis children’s hospital.

Content Focus
Nature cams: A stalk on the wild side

Big budget nature documentaries are always a hit, but the critters in our own back yard can make just as compelling viewing.

Shooting For A World Takeover

The NBA isn’t just about great basketball. The league is building great online content, too.

Esports On The Strip

The new HyperX Esports Arena at the Luxor in Las Vegas went online last year for high-quality esports tournaments – so high-quality broadcast gear was brought in.

eSports Hits MENA

CABSAT, the Middle East’s largest broadcast tradeshow, will feature a new esports showcase. The region has a huge audience for esports and not much localised esports content, but may be about to change.

Newsroom Everywhere

Next-generation newsrooms are as small as your kitchen table and as big as the whole wide world. Sony’s Media Backbone Hive is the glue in a new interconnected way of doing reporting.

Age Of The Android

Android TV is becoming a de facto option for many operators. But this glosses over the necessary integration of software with key hardware, and the customised UI needed to differentiate and secure each operator.

Playtime is Screentime

Video can enhance entertainment spaces, turning a day out into a rich media experience.

FEED’s survival guide to NAB Show success

Choosing a content discovery engine for your online video business requires the same personalisation and care that you would want to pass on to your customers.

Request for Content Discovery

Choosing a content discovery engine for your online video business requires the same personalisation and care that you would want to pass on to your customers.

Gaming Sphere London

Red Bull’s Gaming Sphere in London has been built to create a flexible and responsive hub for esports events and streaming. It also may be the future of broadcast facilities.

Connectivity Climb

When Team Sky partnered with network blending firm Dejero for the world’s biggest cycle race, the result was a win for both sides.

Brand-Boosting with Video

What is a brand? How is it different from just another company, churning out widgets? And why, in the digital age, is it important to start behaving like a brand and building the prestige and influence of that brand with video?

Start-Up Alley
Start-up: Pixseller, UK, 2017

For Dr Sepi Chakaveh, a data science lecturer at the University of Oxford, Pixsellar is an accumulation of all her web streaming and AI research, compressed into a handful of technologies. These technologies – which span from adtech to emotional recognition engines – promise to be as cutting edge as her career to date. 

Start-up: Glue, Finland, 2014

Glue aims to improve conference calls by using VR avatars to represent body language and non-verbal communication.

Start-up: On Rewind, France, 2015

Back in 2013, Biarritz-based skate fans Romain Violleau and Rémi Chasles found themselves frustrated by what a fiddly task it was to isolate and share YouTube moments of their favourite skateboarders performing tricks.

Start-up: iKast, France, 2018

iKast uses blockchain to offer an independent rights management marketplace, complete with verification.

Start-up: Showtag, Norway, 2016

The idea for Showtag came to founder Ewald Bos almost eight years ago as he attempted to track down a pair of sunglasses that a character had worn in the

Start-up: StringersHub, Belarus, 2015

Belarus is now home to more than a hundred tech start-ups, which were galvanised recently by a decree from the country’s five-term President, Alexander Lukashenko, who promised its IT industry

Start-up: Choicely, Finland, 2015

Frustrated with the number of steps he needed to take to use an online TV voting app, Kaius Meskanen started to sketch more user-friendly screens while he was waiting for a connecting flight out of Istanbul airport.

Start-up: Metaliquid, Italy, 2016

Milan-based Metaliquid was spun out of Italian consultancy Metreta, which collects data by combining IT deep learning with artificial intelligence across a number of different markets.

Start-up: Culture Genesis, USA, 2018

From the SoCal coast, a new kind of company has emerged that fuses content creation with app development and live video streaming.

Start-up: Sceenic, Israel, 2016

Paul Bojarski came up with the basic principles for co-viewing technology, Watch Together, while heading up MTV’s ad operations in Buenos Aires. 

Start-up: BIGUMAKU, United Kingdom, 2018

Mobile gaming is having its moment, thanks in part to the launch of triple-A gaming sensation Fortnite, which its publisher Epic Games released on console, iOS and Android simultaneously.

Start-up: Spott, Belgium, 2015

As a former brand manager at Coca-Cola and Unilever, Jonas De Cooman has seen how advertising and marketing strategies have evolved to target a new generation of customers.

Genius Interviews
Stephen McConnachie, BFI: “The Aim of a Public Archive is to Be Permanent and to Persist Through Time”

The British Film Institute (BFI) is one of the world’s oldest and largest moving image archives. Stephen McConnachie, BFI’s head of data and digital preservation, talks to FEED about building an archive, open source formats and digitising 100,000 titles in five years.

Dr Florian Block, Digital Creativity Labs: “For Us, eSports Is Also An Incredible Space For Experimentation.”

The Digital Creativity Labs at the University of York have become a centre for studying the impact and possibilities of the rapidly growing genre of esports. Dr Florian Block leads the team and believes esports can unlock a whole new world of data analytics and content production.

Aaron Matthews, BAFTA: “The Principle Impact We Have Is Via The Content We Make.”

FEED talks to Aaron Matthews, BAFTA’s head of industry sustainability, about saving the planet through the Albert Consortium, one episode at a time

David Ross, Ross Video: “I Don’t Like Being Bored.”

Tech companies rise and fall, but Ross Video has been a steady presence in the broadcast industry for decades. We talk to CEO David Ross about how his company has gone from strength to strength in a famously fickle business.

Barbara Lange, SMPTE: “Standards Are The Baseline That Industry Can Grow On Top Of.”

Entering its second century, the Society of Motion Picture and Television Engineers (SMPTE) had adapted to an all-digital world. SMPTE executive director Barbara Lange is leading the industry’s most venerable standards body into the brave new world.

Dalton Combs, Boundless Mind: “The War Over Attention is Only Going to Intensify”

Boundless Mind co-founders Dr. Dalton Combs and Ramsay Brown know how your brain works. Their company (previously Dopamine Labs) has created an artificial intelligence platform that helps apps, games and interfaces to

Richard Berger, MovieLabs: “Developing Cross-Studio Best Practices”

This month we talk with Richard Berger, the new CEO of MovieLabs.

Richard Mills, Imaginary Pictures: “Things that were gimmicks a couple of years ago have become useful”

Richard Mills has worked at the forefront of new imaging technologies for years. He is now focusing his expertise on capture for augmented and virtual reality, and the applications seem endless.

George Osborn, Games4EU: “I Became A Political Animal After The Brexit Vote”

In these turbulent times, politics isn’t just for politicians. George Osborn (not to be confused with the former UK Chancellor) tells us why Brexit is such a big issue for

Stephen Mai, Boiler Room: “I almost did the opposite of what a traditional marketer would do”

Stephen Mai has headed marketing for major media brands, including MTV, Vice Media UK and the globally popular LADBible website. His innovative work at LADBible turned a site full of

Francesca Tripodi, Data & Society: “How we get information is very flawed”

Is online and algorithm-driven news distorting our ability to see the world accurately? Dr Francesca Tripodi researched it in the American south Sociologist and media scholar Dr Francesca Tripodi has

James Dean, ESL UK: “It’s all TV to them”

In our first Genius Interview, FEED talks with James Dean, managing director of the UK branch of ESL, the world’s biggest esports league. Dean helped turn UK eSports into a