Nonny de la Peña has been called the ‘godmother of VR’. She talks to FEED about the power of VR to transmit real life experiences and ways of making VR creation more accessible
Australia’s Nine Network has enhanced user experience and created new business models and opportunities using the cloud
The Washington Post’s Arc Publishing tools have become a guide for digital first media companies, from college papers to major broadcasters.
CABSAT, the Middle East’s largest broadcast trade show, will feature a new esports showcase. The region has a huge audience for esports and not much localised esports content, but that is changing
UHD has helped push the boundaries of the user experience, but immersive viewing is about far more than high spatial resolution.
Next-generation newsrooms are as small as your kitchen table and as big as the whole wide world. Sony’s Media Backbone Hive is the glue in a new interconnected way of doing reporting
Sony’s cloud-based newsroom tools are empowering the fight for factuality.
Stephen McConnachie, BFI’s head of data and digital preservation, talks to FEED about building an archive, open source formats and digitising 100,000 titles in five years
Digital Creativity Labs at the University of York is a centre for studying the impact and possibilities of the rapidly growing genre of esports. Dr Florian Block leads the team and believes esports can unlock a whole new world of data analytics and content production
AI, cloud computing and big data are converging to create a new age of hyperpersonalised content.