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esports

Delivering the future of live sports: Free white paper download from Verizon Media

February 3rd, 2020

This white paper is ideal for streaming service providers and C-level leaders who want to cost-effectively stream live sports to stay competitive

Sports Pro Summit puts fans first

January 16th, 2020

Last year’s SportsPro OTT Summit in Madrid said improving the fan relationship is the top goal

Freedom of e-speech: The blitzchung controversy

January 13th, 2020

Blizzard raised the ire of esports fans when it banned a player for political protest. When sports become inseparable from intellectual property, what place...

Start up: Keho Interactive, Finland, 2016

December 11th, 2019

Motion capture: Technology previously associated with big-budget movies is migrating to esports

Polish football enters the streaming era with Transmisjelive

October 21st, 2019

Transmisjelive is working to bring Polish football to the masses with its livestreamed content

Can esports and traditional broadcast be friends?

October 20th, 2019

The popularity of esports is turning video game companies, like Electronic Arts, into broadcasters. Once a world miles away from traditional TV, game companies...

Weavr Consortium make esports a dream

October 16th, 2019

Weavr Consortium is a UK-funded project using data and AI to make esports a fully immersive experience.

Sabina Hemmi, Elo Entertainment: “When I see data I just see opportunity”

October 8th, 2019

Sabina Hemmi is co-founder and CEO of Elo Entertainment, the company behind gaming data sites Dotabuff, Overbuff, Fortbuff, Artibuff and Trackdota. She talks to...

Where are the woman warriors?

October 4th, 2019

Esports is supposed to be the sport of the future... so where are the female pros?

Esports is a real. But what is “real”?

August 6th, 2019

Esports is real sports. The real question is what is real?