The covid pandemic forced students to learn online at home, while teachers had to deal with unfamiliar digital platforms. So, did eLearning during lockdown...
Hendrik Dacquin has always been interested in the interaction of broadcasting, interactive media and gaming – it’s a confluence he’s been circling for most...
The popularity of esports is turning video game companies, like Electronic Arts, into broadcasters. Once a world miles away from traditional TV, game companies...
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