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Games

Audio in games: spellcasters & shoutcasters

August 5th, 2021

Esports is becoming big business for sound providers, as audio in games offers the opportunity for innovative, highly integrated productions

Worlds 2020: The legend grows

February 19th, 2021

The pandemic meant the League of Legends World Championships went virtual. In this case, virtual meant bigger and better

Game engines: Game, set, action!

October 13th, 2020

Game engines are bringing entire galaxies down to the size of a green screen studio and a desktop

University esports: E-jocks on campus

October 1st, 2020

University esports is becoming a new, thrilling addition to intercollegiate competition. Will it become big business too?