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esports

Remote esports | EA Madden Bowl goes ahead

March 19th, 2021

EA’s Madden Bowl 2020 went ahead despite a pandemic, linking 40 pro football players from across the US in a live remote production

Round Table: Esports counter-stikes back

March 12th, 2021

As traditional sporting venues went silent in 2020, professional gaming continued to thrive. In this FEED Round Table, we bring together broadcast tech vendors...

Worlds 2020: The legend grows

February 19th, 2021

The pandemic meant the League of Legends World Championships went virtual. In this case, virtual meant bigger and better

University esports: E-jocks on campus

October 1st, 2020

University esports is becoming a new, thrilling addition to intercollegiate competition. Will it become big business too?

AWS: Fast Track to Esports

September 4th, 2020

This year, live sports broadcasting came to a near standstill. SRO Motorsports found that the thrill of the racetrack translates beautifully to the world...

AWS: In league with remote workflows

August 3rd, 2020

To adapt quickly to the big industry changes of 2020, Riot Games started broadcasting remotely. It’s using the experience to build a new way...

Berlin’s Freaks 4U Gaming is a one-stop shop for esports

April 6th, 2020

Despite the popular belief that esports started in a few fateful gamers’ basements, the tournament operators who now sell out arenas were largely conceived...

How mixed reality can create immersive esports content

March 25th, 2020

New mixed reality technologies turned the HP Omen Challenge 2019 into the ultimate immersive experience for CS:GO fans

Building an esports broadcast plan

March 20th, 2020

Putting together an esports broadcast requires some careful thinking, as well as knowing what you're getting yourself into

Start-up: Antourage, Sweden, 2015

February 5th, 2020

Antourage aims to enable football clubs or leagues who own video channels to manage and authorise who can stream, and to where